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Fallout 4 dlc quest
Fallout 4 dlc quest






Then convert the settlement into a Raider Outpost. Go to the marked outpost and talk to the leader to leave the settlement. Shank will give this quest after players have completed the Home Sweet Home main quest. Meaning, if you never give a settlement to the mutinous gang, they won’t double-cross.

fallout 4 dlc quest

However, if players have been favoring two Raider gangs out of three, this quest will never occur. The objective of this quest is to go to the marked Raider Outpost that has double-crossed and killing all mutineers. Porter Gage will give this quest to players once Power Play main quest is completed. This is an overview quest that can be completed by simply completing the other Radiant quests. The objective of this quest is to claim settlements and convert them into Raider Outposts. This quest will become available after completing the Home Sweet Home main quest. Once the settlers and the reinforcements are dealt with, raise the flag and start building the outpost. The settlement you attack could also belong to any faction you are aligned with. Go to the marked settlement and kill everyone there as you are going to turn the settlement into a Raider outpost. This quest will be given to the player by Shank. Loot the cache and return to the quest giver. Take your gang members and attack the enemies guarding the cache. There are certain caches in Commonwealth that players need to grab. Return to the quest giver and complete the quest.įritsch, Mason, Nisha, or Mags Black will give players this quest. While players can go and kill the target as soon as they see him but, players can talk to the target if it isn’t hostile and lead him out of the settlement to a remote location and then eliminate the target. The objective of this quest is to track down a certain individual and kill him. Players will get this quest from Mason, Nisha, or Mags Black. Once that is done, return to the quest giver. take your gang members and go to the marked located and kill the marked enemies. Players are required to eliminate some foes. Players will receive this quest from Fritsch, Mason, Nisha, or Mags Black.

fallout 4 dlc quest

The following are the Nuka-World Radiant quests that players can complete in Fallout 4. These are pretty much straightforward quests. Sometimes these radiant quests are offered by Fritsch or Shank. Please note that it's unclear if players need to be at a certain level (some sources claim level 30, though it's possible to start the Nuka-World DLC by traveling there without the radio frequency as a guide) or have completed a certain segment of the main story to start the DLC or not, so if "All Aboard" isn't appearing in the journal, try advancing further in the main quest first.These Nuka-World Radiant quests are 12 quests that become available randomly and given to players by Raider gang leaders like Mason, Nisha, or Mags Black. This quest will ask players to tune in to a specific radio frequency, and then they will be pointed in the right direction from there. With those steps completed, simply start up Fallout 4 and look for a quest called "All Aboard" in the journal. To make sure Nuka-World is installed, check the Add-Ons section of Fallout 4 to confirm that it's listed.

fallout 4 dlc quest

While this seems like a no-brainer, Nuka-World is the only expansion that is not automatically downloaded for season pass owners, so if one is having trouble starting the DLC, it may simply need downloaded.

#Fallout 4 dlc quest Patch

The first step is to make sure the latest patch for Fallout 4 is downloaded, as is the Nuka-World DLC.






Fallout 4 dlc quest